Programming API Reference: SharpGfx.Lighting

Class public PointLight

is Light
TODO
Property public Color3 Color { get; }: TODO
Property public Point3 Position { get; set; }: TODO

Constructor()

TODO
Property public Expression<Func<Vector3>> LightToSurface { get }: TODO
Property public override Expression<Func<Vector3>> Direction { get }: TODO
Property public override Expression<Func<Color3>> Immission { get }: TODO