Programming API Reference: SharpGfx.UI
Interface IKeyDownHandling
Cameras and renderings can implement this interface if Handle should be called when a keyboard-key is pressed.Method void Handle()
Interface IKeyUpHandling
Cameras and renderings can implement this interface if Handle should be called when a keyboard-key is released.Method void Handle()
Interface IMouseButtonDownHandling
Cameras and renderings can implement this interface if Handle should be called when a mouse-button is pressed.Method void Handle()
Reacts to the mouse-button.Interface IMouseButtonUpHandling
Cameras and renderings can implement this interface if Handle should be called when a mouse-button is release.Method void Handle()
Reacts to the mouse-button.Interface IMouseMoveHandling
Cameras and renderings can implement this interface when the mouse is moved.Method void Handle()
Reacts to the mouse-move.float x: position in pixels. float y: position in pixels.
Interface IMouseScrollHandling
Cameras and renderings can implement this interface when the mouse wheel is turned.Method void Handle()
Reacts to the mouse-scroll.float deltaX: change in unknown unit. float deltaY: change in unknown unit.