Programming API Reference: SharpGfx

Struct public readonly View

Mathematical representation of the view from the camera.
  • public readonly Point3 Position: where the camera is placed.
  • public readonly Vector3 LookAt: the direction to which the camera is pointed.
  • public readonly Vector3 Up: vertical direction.
  • Constructor()

    Create this view.

    Method public Matrix4 GetViewMatrix()

    Returns the rotation matrix to get the view at the scene from the camera.