is IDisposableRepresents an object (or a hierarchical group of objects) that is placed at a particular position, rotation and size in the virtual world.PropertypublicIEnumerable<Visual> Children { get }: returns the visuals that have been added directly to this visual.PropertypublicMatrix4Transform { get; set; }: the transform-matrix applied to this visual.PropertypublicIEnumerable<Visual> Descendants { get }: returns this visual and recursively all that have been added to it.